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Description










It's okay that it doesn't apply the HP increase to everyone, but with this cure, added to the cure from the previous skill and also the immense HoT that you can activate... gentlemen, you alone will be the equivalent of SAMU for the entire team!


Now that we've talked about the defense part, let's move on to what really catches your attention: DAMAGE, a lot of damage. This ability is the class's main damage dealer. On its own it's not a big deal, but if you know how to use it and also be in groups... the damage will be done my dears, especially because it still has an extra feature, which is applying an MoT to the class, an effect that restores 45 of your mana over 5 SECONDS!
As if that weren't enough, if you're going to face the undead, this ability will have an extra, which is to apply a symbolic stun for 3 seconds, further favoring your survival, so take advantage! (And on top of that, it's an UNSTOPPABLE skill)

Finally guys, I want to finish this preview of the class leaving you with a taste of “I want more” from it. Below I've left some demonstrations of what you can do with the Paladin Chrono using JUST HER, so I'll leave it up to you to imagine what she can do in groups, and especially in Ultra Bosses.
It is ideal for those players who want to make their fights in Ultras easier, since if used correctly, your team will not have less than 80% HP, and in addition the entire fight will be much easier, so you know. I highly recommend picking it up, especially if Ultras are a problem for you.